The following took place on the night of June 7th. Gray and Merrill hid out in the guard post. In the distance they saw blue flames engulfing the church and mayor’s house. Also, the sky flickered as reality seemed to shift again for a brief moment. They exited the guard post and went to investigate. A wraith/ghost/skeleton creature attacked them. The creature wounded Gray which caused a loss of 1 CON (more on this later). Their weapon’s blows seemed to do very little damage to the creature. The pcs bravely ran away and invaded the home of a farming family. Merrill extorted a silver holy symbol from them.
Merrill and Gray continued to run around the town. They stole a door off the potter’s cottage, fought the evil creature and some more living dolls, and visited the town witch. The pcs escaped out the window of the witch’s shack only to be discovered by Kalista and the town guards. They attacked her horse and dealt it a severe wound. Merrill and Gray ran out of town while being chased by dolls and and the evil crypt thing. Once they ran past the border of the town they entered normal reality once more.
In normal reality the town was quiet and tranquil except for the fires at the church and mayor’s house. The mayor’s house was not damaged very much but the church had been burned severely. People were seen putting out the fire. Gray and Merrill ran back to the cart where they killed two town guards. They then ran up the road and hid in the woods while a patrol rode past. Gray and Merrill rode along for a couple of hours and then made camp. Dietrich was nowhere to be found and neither was Ivan.
While the pcs did steal, loot, and stab a horse everyone did a great job of staying in character. Using a cottage door as a shield was clever. 1 honor for each of you.
XP – 50 for each guard. 100 for stealing a door. 150 for surviving the night. 300 total, divided by 2. 150 xp for each character this session.