Rada Runseheim of the Wizard Guild hired the party for a special mission. He informed them that the Cult of Akrasia, a normally annoying but harmless order, is involved in a sinister plot. He sent the party off to investigate a temple of Akrasia located in the wilderness. Everyone in the party that did not already have a +1 magical enchantment on their main weapon received one.
The party traveled and stopped at the Way Choice Inn. They had a generally good time as they drank and chatted with the locals. Martin, the owner, charged them a more than fair price for a room. They were able to listen to an elf bard play his magical harp.
The next day they traveled to the temple. Their cover story was that they were interested in joining the Cult of Akrasia. They were sent to clean up the kitchen. The information that they found out was that some high level clerics (Distractors) had passed through recently. Allara, the leader of the temple, suspected treachery and lured the party down to the basement. There they were locked in a secret room and forced to fight two life-refts, strange creatures who can steal your actions. The party defeated the life-refts and also killed Hincemar, the half-orc cleric who was guarding the door.
As the party was preparing to leave the basement hallway, darts rained down from the ceiling and hit Hypo Typosis. Then a shriveled, rotten humanoid jumped down and fought the group. It was easily defeated but then Lorien was also struck by darts from above and another creature descended. That creature was killed, but now Hypo Typosis and Lorien are trapped in delusions, believing that the basement is the environment of their dreams. They do not want to leave.
The party needs a plan. Will they fight their way out? How will they convince Hypo Typosis and Lorien to follow? Will Alistair North come to save the day?